Good day everyone, i followed a tutorial i saw on YouTube last month, which was done by Josh Gambrell a member o the blender bros channel on YouTube
https://www.youtube.com/watch?v=Gf92AO4jf_s&t=592s that's the link to the video, feel free to follow,
so my version, thanks to my crappy laptop, i had to do a few modifications of my own, like modelling with a cylinder mesh instead of solidifying a Boolean mesh, cause my blender cycles render didn't wanna render the solidified mesh, and i do not know why,
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so benefits of this types of modelling is that it helps you conquer much more bigger shapes on maybe buildings or in room spaces, number 2 they can be used as prop designs also, for maybe animation or an illustration
![complex object .png](https://images.hive.blog/DQmTX8x2UGssFPowYdtxvRnHrHju9annTxLmfqFcoyUB4YS/complex%20object%20.png
That will be all for now, as always thanks for stopping by, feel free to leave a vote and c0omment what you think, and ill see you in the next post, Cheers.
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