Hey there every one
in today post ill be showing you guys an old
3d that was attempting to do but couldn't quite get it right due to some complications
but now that i have gotten better in 3d and now i know how to even solve problems in Blender
I was able to finally get the shape i desired
I realized anytime i tried to use the normal way before it just looks like a piece of blob
here's the behind the scene:
to get this gradient nap texture in
the displacement texture tab i had to activate the color ramp in the displacement so that i could control the color displacement well and also use it measure the amount of color to displace
yeah yeah
i know I'm just talking jargons
That will be all for now
THANKS SO MUCH FOR STOPPING BY
and that will be all for now
Return from An old 3d abstract art problem that i have finally solved to victoradebiyiart's Web3 Blog