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Simple 3d design with the geometry node

geometry points rend 2.jpg

Hello there everyone,

hope you all are doing good,

in todays blog we have a really simple 3d geometry nodes set up that makes use of the popular instances on points node , where by mesh or collection of meshes can be scattered accordingly or randomly over vertex points on a subdivided mesh,... now take note of the word subdivided.

if what ever mesh you wanna use isn't subdivided then there would be no vertex points for the geometry node to add instanced objects or collections to it.

Here the behind the scenes:

Screenshot ~E40E849~E41E.png.png)

Screenshot ~E40E850~E41E.png.png)

Screenshot ~E40E851~E41E.png.png)

Screenshot ~E40E852~E41E.png.png)

Screenshot ~E40E853~E41E.png.png)

Screenshot ~E40E854~E41E.png.png)

geometry points rend 2.jpg

That will be all for now

THANKS SO MUCH FOR STOPPING BY,

and ill see you in the next one,

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Simple 3d design with the geometry node was published on and last updated on 25 Sep 2023.